unreal.LoopDebugStepper

class unreal.LoopDebugStepper

Bases: StructBase

Loop Debug Stepper

C++ Source:

  • Plugin: ProceduralVegetationEditor

  • Module: ProceduralVegetation

  • File: PVUtilities.h

Editor Properties: (see get_editor_property/set_editor_property)

  • debug (bool): [Read-Write]

  • debug_focus (bool): [Read-Write]

  • max_steps (uint32): [Read-Write]