unreal.LiveLinkCharacterController¶
- class unreal.LiveLinkCharacterController(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
LiveLinkTransformControllerController that allows driving an actor’s transform through a subject with the Character role.
C++ Source:
Plugin: LiveLink
Module: LiveLinkComponents
File: LiveLinkCharacterController.h
Editor Properties: (see get_editor_property/set_editor_property)
component_picker(ComponentReference): [Read-Write] A component reference (customized) that allows the user to specify a component that this controller should controloffset_transform(Transform): [Read-Write] Offset transform applied in local space to the controlled scene componenttransform_data(LiveLinkTransformControllerData): [Read-Write]