unreal.LiveLinkCharacterController

class unreal.LiveLinkCharacterController(outer: Object | None = None, name: Name | str = 'None')

Bases: LiveLinkTransformController

Controller that allows driving an actor’s transform through a subject with the Character role.

C++ Source:

  • Plugin: LiveLink

  • Module: LiveLinkComponents

  • File: LiveLinkCharacterController.h

Editor Properties: (see get_editor_property/set_editor_property)

  • component_picker (ComponentReference): [Read-Write] A component reference (customized) that allows the user to specify a component that this controller should control

  • offset_transform (Transform): [Read-Write] Offset transform applied in local space to the controlled scene component

  • transform_data (LiveLinkTransformControllerData): [Read-Write]