unreal.LearningAgentsFlowMatchingSettings¶
- class unreal.LearningAgentsFlowMatchingSettings¶
Bases:
StructBaseThe configurable settings for a ULearningAgentsFlowMatching.
C++ Source:
Plugin: LearningAgents
Module: LearningAgents
File: LearningAgentsFlowMatching.h
Editor Properties: (see get_editor_property/set_editor_property)
action_chunk_size(int32): [Read-Write]activation_function(LearningAgentsActivationFunction): [Read-Write]hidden_layer_num(int32): [Read-Write]hidden_layer_size(int32): [Read-Write]ode_steps_num(int32): [Read-Write] Number of ODE integration steps. More steps is usually better quality but slower inference.