unreal.LearningAgentsFlowMatchingSettings

class unreal.LearningAgentsFlowMatchingSettings

Bases: StructBase

The configurable settings for a ULearningAgentsFlowMatching.

C++ Source:

  • Plugin: LearningAgents

  • Module: LearningAgents

  • File: LearningAgentsFlowMatching.h

Editor Properties: (see get_editor_property/set_editor_property)

  • action_chunk_size (int32): [Read-Write]

  • activation_function (LearningAgentsActivationFunction): [Read-Write]

  • hidden_layer_num (int32): [Read-Write]

  • hidden_layer_size (int32): [Read-Write]

  • ode_steps_num (int32): [Read-Write] Number of ODE integration steps. More steps is usually better quality but slower inference.