unreal.LODGroupName

class unreal.LODGroupName

Bases: StructBase

Simple struct to set up LODGroup name on static meshes This is for internal purpose only to allow users to select the name of the LODGroup to apply on static meshes in UDataprepOperationsLibrary::SetLODGroup

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepOperationsLibrary.h