unreal.K2Node_WriteDataChannel_WithContext

class unreal.K2Node_WriteDataChannel_WithContext(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node_DataChannelBase

A node handling expansion of UNiagaraDataChannelLibrary::WriteToNiagaraDataChannel_WithContext.

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraBlueprintNodes

  • File: K2Node_DataChannel_WithContext.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description