unreal.K2Node_UAFComponentSetInputBinding

class unreal.K2Node_UAFComponentSetInputBinding(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node_CallFunction

A custom node that supports setting dynamic input bindings on UAF components, restricted to FValueBundle variables

C++ Source:

  • Plugin: UAF

  • Module: UAFUncookedOnly

  • File: K2Node_UAFComponentSetInputBinding.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description