unreal.K2Node_SetCameraRigParameters¶
- class unreal.K2Node_SetCameraRigParameters(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
K2Node_MultiCameraRigParametersBaseBlueprint node that, given a camera rig, lets the user set the values of all exposed parameters on that camera rig. Any camera rig running with the specific evaluation data will use those values.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCamerasUncookedOnly
File: K2Node_SetCameraRigParameters.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description