unreal.K2Node_SetCameraRigParameters

class unreal.K2Node_SetCameraRigParameters(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node_MultiCameraRigParametersBase

Blueprint node that, given a camera rig, lets the user set the values of all exposed parameters on that camera rig. Any camera rig running with the specific evaluation data will use those values.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCamerasUncookedOnly

  • File: K2Node_SetCameraRigParameters.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description