unreal.K2Node_ReadDataChannel

class unreal.K2Node_ReadDataChannel(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node_DataChannelBase

K2Node Read Data Channel

C++ Source:

  • Plugin: Niagara

  • Module: NiagaraBlueprintNodes

  • File: K2Node_ReadDataChannel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description