unreal.K2Node_MapForEach

class unreal.K2Node_MapForEach(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node

Custom blueprint node for iterating Maps in blueprints

C++ Source:

  • Module: BlueprintGraph

  • File: K2Node_MapForEach.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description

  • key_name (str): [Read-Write] A user editable hook for the display name of the key pin

  • value_name (str): [Read-Write] A user editable hook for the display name of the value pin