unreal.K2Node_MapForEach¶
- class unreal.K2Node_MapForEach(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
K2NodeCustom blueprint node for iterating Maps in blueprints
C++ Source:
Module: BlueprintGraph
File: K2Node_MapForEach.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning descriptionkey_name(str): [Read-Write] A user editable hook for the display name of the key pinvalue_name(str): [Read-Write] A user editable hook for the display name of the value pin