unreal.K2Node_LatentAbilityCall

class unreal.K2Node_LatentAbilityCall(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node_LatentGameplayTaskCall

K2Node Latent Ability Call

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilitiesEditor

  • File: K2Node_LatentAbilityCall.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description