unreal.K2Node_GetEditorProperty¶
- class unreal.K2Node_GetEditorProperty(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
K2Node_EditorPropertyAccessBaseK2Node Get Editor Property
C++ Source:
Module: BlueprintGraph
File: K2Node_EditorPropertyAccess.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description