unreal.K2Node_EnhancedInputActionEvent

class unreal.K2Node_EnhancedInputActionEvent(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node_Event

K2Node Enhanced Input Action Event

C++ Source:

  • Plugin: EnhancedInput

  • Module: InputBlueprintNodes

  • File: K2Node_EnhancedInputActionEvent.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description