unreal.K2Node_DataChannelBase¶
- class unreal.K2Node_DataChannelBase(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
K2Node_CallFunctionK2Node Data Channel Base
C++ Source:
Plugin: Niagara
Module: NiagaraBlueprintNodes
File: K2Node_DataChannelBase.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning description