unreal.K2Node_CameraRigBase

class unreal.K2Node_CameraRigBase(outer: Object | None = None, name: Name | str = 'None')

Bases: K2Node

Utility base class for Blueprint nodes that can set camera rig parameters.

C++ Source:

  • Plugin: GameplayCameras

  • Module: GameplayCamerasUncookedOnly

  • File: K2Node_CameraRigBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description