unreal.JsonUtilitiesFakeStruct¶
- class unreal.JsonUtilitiesFakeStruct¶
Bases:
StructBaseTestStructDesc
C++ Source:
Plugin: EditorTests
Module: EditorTests
File: JsonUtilitiesTests.h
Editor Properties: (see get_editor_property/set_editor_property)
test_array(Array[float]): [Read-Write] TestArrayDesctest_bool(bool): [Read-Write] TestBoolDesctest_class(type(Class)): [Read-Write] TestClassDesctest_edit_fixed_array(Array[float]): [Read-Write] TestEditFixedArrayDesctest_edit_fixed_map(Map[str, float]): [Read-Write] TestEditFixedMapDesctest_edit_fixed_set(Set[float]): [Read-Write] TestEditFixedSetDesctest_enum(JsonUtilitiesFakeEnum): [Read-Write] TestEnumDesctest_fixed_array(float): [Read-Write] TestFixedArrayDesctest_float(float): [Read-Write] TestFloatDesctest_int(int32): [Read-Write] TestIntDesctest_map(Map[str, float]): [Read-Write] TestMapDesctest_name(Name): [Read-Write] TestNameDesctest_name_map(Map[Name, float]): [Read-Write] TestNameMapDesctest_nested_struct(JsonUtilitiesFakeNestedStruct): [Read-Write] TestNestedStructDesctest_object(Actor): [Read-Write] TestObjectDesctest_set(Set[float]): [Read-Write] TestSetDesctest_soft_class(Class): [Read-Write] TestSoftClassDesctest_soft_object(Actor): [Read-Write] TestSoftObjectDesctest_string(str): [Read-Write] TestStringDesc