unreal.JsonUtilitiesFakeEnum¶
- class unreal.JsonUtilitiesFakeEnum¶
Bases:
EnumBaseNOTE_JSON_UTILITIES_EDITOR_TEST_BLUEPRINT_DEFAULTS Default values for function parameters in the metadata will only be available if a class is BlueprintType and a function is a Blueprint function.
C++ Source:
Plugin: EditorTests
Module: EditorTests
File: JsonUtilitiesTests.h
- ONE: JsonUtilitiesFakeEnum = Ellipsis¶
1
- ZERO: JsonUtilitiesFakeEnum = Ellipsis¶
0