unreal.JsonUtilitiesFakeEnum

class unreal.JsonUtilitiesFakeEnum

Bases: EnumBase

NOTE_JSON_UTILITIES_EDITOR_TEST_BLUEPRINT_DEFAULTS Default values for function parameters in the metadata will only be available if a class is BlueprintType and a function is a Blueprint function.

C++ Source:

  • Plugin: EditorTests

  • Module: EditorTests

  • File: JsonUtilitiesTests.h

ONE: JsonUtilitiesFakeEnum = Ellipsis

1

ZERO: JsonUtilitiesFakeEnum = Ellipsis

0