unreal.InterchangeUsdTranslatorLibrary¶
- class unreal.InterchangeUsdTranslatorLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryInterchange Usd Translator Blueprint Library
C++ Source:
Plugin: InterchangeOpenUSD
Module: InterchangeOpenUSDEditor
File: InterchangeUsdTranslatorBlueprintLibrary.h
- classmethod get_default_schema_handler_entries() Array[SchemaHandlerEntry]¶
Returns the default list of schema handlers entries registered via C++, i.e. FSchemaHandlerRegistry::RegisteredHandlerEntries.
The main use case here is to retrieve this list, modify it as needed, and to set it as the CustomHandlerEntries property on the UInterchangeUsdTranslatorSettings class default object, which will be used by any Interchange USD translations after that point
- Return type: