unreal.InterchangeMeshLODContainerNode

class unreal.InterchangeMeshLODContainerNode(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangeBaseNode

Interchange Mesh LODContainer Node

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeNodes

  • File: InterchangeMeshLODContainerNode.h

add_mesh_for_lod_index(lod_index, mesh_uid, transform) bool

Add Mesh for LODIndex

Parameters:
Return type:

bool

add_mesh_lod_node_uid(mesh_lod_node_uid) bool

Add Mesh LODNode Uid

Parameters:

mesh_lod_node_uid (str)

Return type:

bool

get_all_referenced_mesh_uids() Set[str]

Get All Referenced Mesh Uids

Returns:

out_mesh_uids (Set[str]):

Return type:

Set[str]

get_mesh_lod_node_uids() Array[str]

Get Mesh LODNode Uids

Returns:

out_mesh_lod_node_uid (Array[str]):

Return type:

Array[str]

remove_mesh_lod_node_uid(mesh_lod_node_uid) bool

End if deorecated functions

Parameters:

mesh_lod_node_uid (str)

Return type:

bool

reset_mesh_lod_node_uids() bool

Reset Mesh LODNode Uids

Return type:

bool