unreal.InterchangeGroomBindingNode

class unreal.InterchangeGroomBindingNode(outer: Object | None = None, name: Name | str = 'None')

Bases: InterchangeBaseNode

Interchange Groom Binding Node

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeNodes

  • File: InterchangeGroomBindingNode.h

get_groom_dependency_uid() str or None

Get the groom asset to build the binding from

Returns:

attribute_value (str):

Return type:

str or None

get_target_mesh_dependency_uid() str or None

Get the target mesh to build the binding from

Returns:

attribute_value (str):

Return type:

str or None

set_groom_dependency_uid(attribute_value) bool

Set the groom asset to build the binding from

Parameters:

attribute_value (str)

Return type:

bool

set_target_mesh_dependency_uid(attribute_value) bool

Set the target mesh to build the binding from

Parameters:

attribute_value (str)

Return type:

bool