unreal.InterchangeForceMeshType¶
- class unreal.InterchangeForceMeshType¶
Bases:
EnumBaseEnumerates the options for importing all meshes as one type.
C++ Source:
Plugin: Interchange
Module: InterchangePipelines
File: InterchangeGenericAssetsPipelineSharedSettings.h
- IFMT_NONE: InterchangeForceMeshType = Ellipsis¶
Import both static meshes and skeletal meshes from the source without converting them.
- Type:
0
- IFMT_SKELETAL_MESH: InterchangeForceMeshType = Ellipsis¶
Import all meshes from the source as skeletal meshes.
- Type:
2
- IFMT_STATIC_MESH: InterchangeForceMeshType = Ellipsis¶
Import all meshes from the source as static meshes.
- Type:
1