unreal.InterchangeFilePickerParameters

class unreal.InterchangeFilePickerParameters(allow_multiple_files: bool = False, title: Text = '', default_path: str = '', show_all_factories_extension: bool = False)

Bases: StructBase

Interchange File Picker Parameters

C++ Source:

  • Module: InterchangeEngine

  • File: InterchangeFilePickerBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • allow_multiple_files (bool): [Read-Write] If true, the user will be able to select multiple files.

  • default_path (str): [Read-Write] Set the default open path that the dialog will show to the user.

  • extra_formats (Array[str]): [Read-Write] Add some extension to the picker. Format text item that way TEXT(“fbx;Filmbox”)

  • show_all_factories_extension (bool): [Read-Write] If true, the user will be able to select any unreal editor factory + interchange file types.

  • title (Text): [Read-Write] If not empty, this will override the default title.

property allow_multiple_files: bool

[Read-Write] If true, the user will be able to select multiple files.

Type:

(bool)

property default_path: str

[Read-Write] Set the default open path that the dialog will show to the user.

Type:

(str)

property show_all_factories_extension: bool

[Read-Write] If true, the user will be able to select any unreal editor factory + interchange file types.

Type:

(bool)

property title: Text

[Read-Write] If not empty, this will override the default title.

Type:

(Text)