unreal.InterchangeBaseCameraFactoryNode¶
- class unreal.InterchangeBaseCameraFactoryNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
InterchangeActorFactoryNodeInterchange Base Camera Factory Node
C++ Source:
Plugin: Interchange
Module: InterchangeFactoryNodes
File: InterchangeCameraFactoryNode.h
- get_custom_auto_exposure_method() InterchangeAutoExposureMethod or None¶
Get Custom Auto Exposure Method
- Returns:
attribute_value (InterchangeAutoExposureMethod):
- Return type:
InterchangeAutoExposureMethod or None
- get_custom_exposure_compensation() float or None¶
Get Custom Exposure Compensation
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_exposure_fstop() float or None¶
Get Custom Exposure Fstop
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_exposure_iso() float or None¶
Get Custom Exposure ISO
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_exposure_shutter_speed() float or None¶
Get Custom Exposure Shutter Speed
- Returns:
attribute_value (float):
- Return type:
float or None
- get_custom_near_clip_plane() float or None¶
Get Custom Near Clip Plane
- Returns:
attribute_value (float):
- Return type:
float or None
- set_custom_auto_exposure_method(attribute_value, add_apply_delegate=True) bool¶
Set Custom Auto Exposure Method
- Parameters:
attribute_value (InterchangeAutoExposureMethod)
add_apply_delegate (bool)
- Return type:
- set_custom_exposure_compensation(attribute_value, add_apply_delegate=True) bool¶
Set Custom Exposure Compensation