unreal.IKRetargetRigMapperUserDataOpController

class unreal.IKRetargetRigMapperUserDataOpController(outer: Object | None = None, name: Name | str = 'None')

Bases: IKRetargetOpControllerBase

The blueprint/python API for editing a RigMapper UserData Op

C++ Source:

  • Plugin: RigMapperOp

  • Module: RigMapperOp

  • File: RigMapperOp.h

get_settings() IKRetargetRigMapperUserDataOpSettings

Get the current op settings as a struct.

Returns:

FIKRetargetRigMapperUserDataOpSettings struct with the current settings used by the op.

Return type:

IKRetargetRigMapperUserDataOpSettings

set_settings(settings) None

Set the op settings. Input is a custom struct type for this op.

Parameters:

settings (IKRetargetRigMapperUserDataOpSettings) – a FIKRetargetRigMapperUserDataOpSettings struct containing all the settings to apply to this op