unreal.IKRetargetOpSkeletonProvider

class unreal.IKRetargetOpSkeletonProvider

Bases: StructBase

Because the settings structs in the retarget op stack are not UObjects, we cannot use the IBoneReferenceSkeletonProvider interface Instead, if Op settings require a FBoneReference with a bone selector widget then the settings must inherit either directly from this (in the case of sub structs), or indirectly from the FIKRetargetOpSettingBase for the op’s main settings struct.

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: IKRetargetOps.h