unreal.IKRetargetOffsetGoalsChainSettings

class unreal.IKRetargetOffsetGoalsChainSettings(target_chain_name: Name = 'None', alpha: float = 0.0, global_translation_offset: Vector = Ellipsis, local_translation_offset: Vector = Ellipsis, global_rotation_offset: Rotator = Ellipsis, local_rotation_offset: Rotator = Ellipsis)

Bases: StructBase

IKRetarget Offset Goals Chain Settings

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: OffsetGoalsOp.h

Editor Properties: (see get_editor_property/set_editor_property)

  • alpha (double): [Read-Write] Range 0 to 1. Default 0. Blend the offsets on this chain on/off.

  • global_rotation_offset (Rotator): [Read-Write] Default 0,0,0. Apply a global-space offset to the IK goal rotation.

  • global_translation_offset (Vector): [Read-Write] Default 0,0,0. Apply a global-space offset to the IK goal position.

  • local_rotation_offset (Rotator): [Read-Write] Default 0,0,0. Apply a local-space offset to the IK goal rotation.

  • local_translation_offset (Vector): [Read-Write] Default 0,0,0. Apply a local-space offset to the IK goal position.

  • target_chain_name (Name): [Read-Write] The name of the TARGET chain for these settings.

property alpha: float

[Read-Write] Range 0 to 1. Default 0. Blend the offsets on this chain on/off.

Type:

(double)

property global_rotation_offset: Rotator

[Read-Write] Default 0,0,0. Apply a global-space offset to the IK goal rotation.

Type:

(Rotator)

property global_translation_offset: Vector

[Read-Write] Default 0,0,0. Apply a global-space offset to the IK goal position.

Type:

(Vector)

property local_rotation_offset: Rotator

[Read-Write] Default 0,0,0. Apply a local-space offset to the IK goal rotation.

Type:

(Rotator)

property local_translation_offset: Vector

[Read-Write] Default 0,0,0. Apply a local-space offset to the IK goal position.

Type:

(Vector)

property target_chain_name: Name

[Read-Write] The name of the TARGET chain for these settings.

Type:

(Name)