unreal.IKRetargetFloorConstraintController¶
- class unreal.IKRetargetFloorConstraintController(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
IKRetargetOpControllerBaseThe blueprint/python API for editing a Floor Constraint Op
C++ Source:
Plugin: IKRig
Module: IKRig
File: FloorConstraintOp.h
- get_settings() IKRetargetFloorConstraintOpSettings¶
Get the current op settings as a struct.
- Returns:
FIKRetargetFloorConstraintOpSettings struct with the current settings used by the op.
- Return type:
- set_settings(settings) None¶
Set the op settings. Input is a custom struct type for this op.
- Parameters:
settings (IKRetargetFloorConstraintOpSettings) – a FIKRetargetFloorConstraintOpSettings struct containing all the settings to apply to this op