unreal.GraphInputDefaultChangedArgs

class unreal.GraphInputDefaultChangedArgs(input_name: Name = 'None', page_name: Name = 'None', literal: MetasoundFrontendLiteral = [], change_type: MetaSoundLiteralChangeType = Ellipsis)

Bases: StructBase

Graph Input Default Changed Args

C++ Source:

  • Plugin: Metasound

  • Module: MetasoundEditor

  • File: MetasoundEditorBuilderListener.h

Editor Properties: (see get_editor_property/set_editor_property)

  • change_type (MetaSoundLiteralChangeType): [Read-Write]

  • input_name (Name): [Read-Write]

  • literal (MetasoundFrontendLiteral): [Read-Write]

  • page_name (Name): [Read-Write]

property change_type: MetaSoundLiteralChangeType

[Read-Write]

Type:

(MetaSoundLiteralChangeType)

property input_name: Name

[Read-Write]

Type:

(Name)

property literal: MetasoundFrontendLiteral

[Read-Write]

Type:

(MetasoundFrontendLiteral)

property page_name: Name

[Read-Write]

Type:

(Name)