unreal.GraphInputDefaultChangedArgs¶
- class unreal.GraphInputDefaultChangedArgs(input_name: Name = 'None', page_name: Name = 'None', literal: MetasoundFrontendLiteral = [], change_type: MetaSoundLiteralChangeType = Ellipsis)¶
Bases:
StructBaseGraph Input Default Changed Args
C++ Source:
Plugin: Metasound
Module: MetasoundEditor
File: MetasoundEditorBuilderListener.h
Editor Properties: (see get_editor_property/set_editor_property)
change_type(MetaSoundLiteralChangeType): [Read-Write]input_name(Name): [Read-Write]literal(MetasoundFrontendLiteral): [Read-Write]page_name(Name): [Read-Write]
- property change_type: MetaSoundLiteralChangeType¶
[Read-Write]
- Type:
- property literal: MetasoundFrontendLiteral¶
[Read-Write]
- Type: