unreal.GizmoStyleBase¶
- class unreal.GizmoStyleBase¶
Bases:
StructBaseContains Style/Visual properties common to all gizmo elements, ie. PixelHitDistanceThreshold.
C++ Source:
Module: EditorInteractiveToolsFramework
File: EditorGizmoElementShared.h
Editor Properties: (see get_editor_property/set_editor_property)
colors(GizmoPerStateValueLinearColor): [Read-Write]line_colors(GizmoPerStateValueLinearColor): [Read-Write]minimum_pixel_hit_distance_threshold(float): [Read-Write] Minimum pixel hit distance threshold.pixel_hit_distance_threshold(float): [Read-Write] Pixel hit distance threshold - where the default is generally 7px.