unreal.GizmoElementScaleDistanceType¶
- class unreal.GizmoElementScaleDistanceType¶
Bases:
EnumBaseDetermines how the scale magnitude is computed from cursor movement.
C++ Source:
Module: EditorInteractiveToolsFramework
File: GizmoElementScale.h
- DIRECTIONAL: GizmoElementScaleDistanceType = Ellipsis¶
Based on the projected distance along a specific screen-space direction.
- Type:
1
- LINEAR: GizmoElementScaleDistanceType = Ellipsis¶
Based on the linear (Euclidean) distance from the distance source.
- Type:
0