unreal.GeometryScriptPerVertexNormalSource

class unreal.GeometryScriptPerVertexNormalSource

Bases: EnumBase

EGeometry Script Per Vertex Normal Source

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshDeformFunctions.h

AVERAGE_FROM_OVERLAY: GeometryScriptPerVertexNormalSource = Ellipsis

Average existing overlay normals to compute per-vertex normals

Type:

1

COMPUTED: GeometryScriptPerVertexNormalSource = Ellipsis

Compute new per-vertex normals from the mesh geometry

Type:

0