unreal.GameplayTagInfo

class unreal.GameplayTagInfo(comment: str = '', source: str = '', children: None = [])

Bases: StructBase

Describes the properties of a gameplay tag.

C++ Source:

  • Plugin: GameplayTagsToolset

  • Module: GameplayTagsToolset

  • File: GameplayTagsToolset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • children (Array[str]): [Read-Write] The fully-qualified names of this tag’s immediate children.

  • comment (str): [Read-Write] The developer comment describing the tag’s purpose.

  • source (str): [Read-Write] The name of the INI source file that defines this tag (e.g. “DefaultGameplayTags.ini”).

property children: None

[Read-Write] The fully-qualified names of this tag’s immediate children.

Type:

(Array[str])

property comment: str

[Read-Write] The developer comment describing the tag’s purpose.

Type:

(str)

property source: str

[Read-Write] The name of the INI source file that defines this tag (e.g. “DefaultGameplayTags.ini”).

Type:

(str)