unreal.FieldVectorType
¶
- class unreal.FieldVectorType¶
Bases:
unreal.EnumBase
TODO : Refactor these 3 enums to be in sync with the GetFieldTargetTypes
C++ Source:
Module: Chaos
File: FieldSystemTypes.h
- VECTOR_ANGULAR_TORQUE¶
Add a vector field to the particles angular torque.
- Type
3
- VECTOR_ANGULAR_VELOCITY¶
Add a vector field to the particles angular velocity.
- Type
2
- VECTOR_LINEAR_FORCE¶
Add a vector field to the particles linear force.
- Type
0
- VECTOR_LINEAR_VELOCITY¶
Add a vector field to the particles linear velocity.
- Type
1