unreal.FastGeoInstanceCompressionSettings¶
- class unreal.FastGeoInstanceCompressionSettings¶
Bases:
StructBaseThreshold values used when transforming InstanceStaticMeshComponent tranforms when FastGeo transformer InstanceStorageMode is set to EFastGeoInstanceStorageMode::Auto.
C++ Source:
Plugin: FastGeoStreaming
Module: FastGeoStreaming
File: FastGeoWorldPartitionRuntimeCellTransformer.h
Editor Properties: (see get_editor_property/set_editor_property)
position_epsilon(float): [Read-Write] Threshold for Position (cm)rotation_epsilon(float): [Read-Write] Threshold for Rotationscale_epsilon(float): [Read-Write] Threshold for Scale