unreal.FastGeoInstanceCompressionSettings

class unreal.FastGeoInstanceCompressionSettings

Bases: StructBase

Threshold values used when transforming InstanceStaticMeshComponent tranforms when FastGeo transformer InstanceStorageMode is set to EFastGeoInstanceStorageMode::Auto.

C++ Source:

  • Plugin: FastGeoStreaming

  • Module: FastGeoStreaming

  • File: FastGeoWorldPartitionRuntimeCellTransformer.h

Editor Properties: (see get_editor_property/set_editor_property)

  • position_epsilon (float): [Read-Write] Threshold for Position (cm)

  • rotation_epsilon (float): [Read-Write] Threshold for Rotation

  • scale_epsilon (float): [Read-Write] Threshold for Scale