unreal.FBMMode

class unreal.FBMMode

Bases: EnumBase

EFBMMode

C++ Source:

  • Plugin: MeshPartition

  • Module: MeshPartitionEditor

  • File: MeshPartitionNoiseModifier.h

RIDGE: FBMMode = Ellipsis

Ridge Modifier, creating sharper creases and ridges.

Type:

2

STANDARD: FBMMode = Ellipsis

Classic Perlin Noise

Type:

0

TURBULENT: FBMMode = Ellipsis

Turbulent Modifier, creating upward bumps.

Type:

1