unreal.EditorValidator_MaterialPermutation

class unreal.EditorValidator_MaterialPermutation(outer: Object | None = None, name: Name | str = 'None')

Bases: EditorValidatorBase

Implementation of UEditorValidatorBase that applies validation for limiting the addition of material permutations from UMaterials.

C++ Source:

  • Plugin: MaterialValidation

  • Module: MaterialValidation

  • File: MaterialValidators.h

Editor Properties: (see get_editor_property/set_editor_property)

  • is_enabled (bool): [Read-Write]

  • only_print_custom_message (bool): [Read-Write] Whether we should also print out the source validator when printing validation errors.