unreal.EasingCameraBlendType¶
- class unreal.EasingCameraBlendType¶
Bases:
EnumBaseThe easing type.
These types are copied from, and behave in the same way as the corresponding easing types from Sequencer.
C++ Source:
Plugin: GameplayCameras
Module: GameplayCameras
File: EasingBlendCameraNode.h
- CIRC_IN: EasingCameraBlendType = Ellipsis¶
Circular easing
- Type:
21
- CIRC_IN_OUT: EasingCameraBlendType = Ellipsis¶
23
- CIRC_OUT: EasingCameraBlendType = Ellipsis¶
22
- CUBIC: EasingCameraBlendType = Ellipsis¶
Cubic easing
- Type:
7
- CUBIC_IN: EasingCameraBlendType = Ellipsis¶
8
- CUBIC_IN_OUT: EasingCameraBlendType = Ellipsis¶
10
- CUBIC_OUT: EasingCameraBlendType = Ellipsis¶
9
- EXPO_IN: EasingCameraBlendType = Ellipsis¶
Exponential easing
- Type:
18
- EXPO_IN_OUT: EasingCameraBlendType = Ellipsis¶
20
- EXPO_OUT: EasingCameraBlendType = Ellipsis¶
19
- HERMITE_CUBIC_IN_OUT: EasingCameraBlendType = Ellipsis¶
11
- LINEAR: EasingCameraBlendType = Ellipsis¶
Linear easing
- Type:
0
- QUAD_IN: EasingCameraBlendType = Ellipsis¶
Quadratic easing
- Type:
4
- QUAD_IN_OUT: EasingCameraBlendType = Ellipsis¶
6
- QUAD_OUT: EasingCameraBlendType = Ellipsis¶
5
- QUART_IN: EasingCameraBlendType = Ellipsis¶
Quartic easing
- Type:
12
- QUART_IN_OUT: EasingCameraBlendType = Ellipsis¶
14
- QUART_OUT: EasingCameraBlendType = Ellipsis¶
13
- QUINT_IN: EasingCameraBlendType = Ellipsis¶
Quintic easing
- Type:
15
- QUINT_IN_OUT: EasingCameraBlendType = Ellipsis¶
17
- QUINT_OUT: EasingCameraBlendType = Ellipsis¶
16
- SIN_IN: EasingCameraBlendType = Ellipsis¶
Sinusoidal easing
- Type:
1
- SIN_IN_OUT: EasingCameraBlendType = Ellipsis¶
3
- SIN_OUT: EasingCameraBlendType = Ellipsis¶
2