unreal.DisplayClusterMoviePipelineWarpBlendMode

class unreal.DisplayClusterMoviePipelineWarpBlendMode

Bases: EnumBase

Controls how nDisplay warp-blend is composited during Movie Pipeline rendering.

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterMoviePipeline

  • File: DisplayClusterMoviePipelineEnums.h

NONE: DisplayClusterMoviePipelineWarpBlendMode = Ellipsis

Warp-blend is disabled; the raw render target is passed through unchanged.

Type:

0

WARP_BLEND: DisplayClusterMoviePipelineWarpBlendMode = Ellipsis

Apply warp-blend.

Type:

1