unreal.DisplayClusterConfiguratorBaseNode

class unreal.DisplayClusterConfiguratorBaseNode(outer: Object | None = None, name: Name | str = 'None')

Bases: EdGraphNode

Display Cluster Configurator Base Node

C++ Source:

  • Plugin: nDisplay

  • Module: DisplayClusterConfigurator

  • File: DisplayClusterConfiguratorBaseNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description