unreal.DaylightSavingsMode

class unreal.DaylightSavingsMode

Bases: EnumBase

EDaylight Savings Mode

C++ Source:

  • Plugin: CelestialVault

  • Module: CelestialVault

  • File: DaylightSavings.h

AUTOMATIC: DaylightSavingsMode = Ellipsis

Automatically determine the Hemisphere from the Latitude sign (>= 0 = Northern, < 0 = Southern). Consider other N/S hemisphere options if your Origin is Geocentric or different from the logic you want to apply.

Type:

1

NONE: DaylightSavingsMode = Ellipsis

Do not apply daylight saving time (DST).

Type:

0

NORTHERN_HEMISPHERE: DaylightSavingsMode = Ellipsis

Northern Hemisphere rules (DST typically observed during Apr–Oct, i.e., around June).

Type:

2

SOUTHERN_HEMISPHERE: DaylightSavingsMode = Ellipsis

Southern Hemisphere rules (DST typically observed during Oct–Mar, i.e., around December). The following year is used to compute the end date

Type:

3