unreal.DaylightSavingsMode¶
- class unreal.DaylightSavingsMode¶
Bases:
EnumBaseEDaylight Savings Mode
C++ Source:
Plugin: CelestialVault
Module: CelestialVault
File: DaylightSavings.h
- AUTOMATIC: DaylightSavingsMode = Ellipsis¶
Automatically determine the Hemisphere from the Latitude sign (>= 0 = Northern, < 0 = Southern). Consider other N/S hemisphere options if your Origin is Geocentric or different from the logic you want to apply.
- Type:
1
- NONE: DaylightSavingsMode = Ellipsis¶
Do not apply daylight saving time (DST).
- Type:
0
- NORTHERN_HEMISPHERE: DaylightSavingsMode = Ellipsis¶
Northern Hemisphere rules (DST typically observed during Apr–Oct, i.e., around June).
- Type:
2
- SOUTHERN_HEMISPHERE: DaylightSavingsMode = Ellipsis¶
Southern Hemisphere rules (DST typically observed during Oct–Mar, i.e., around December). The following year is used to compute the end date
- Type:
3