unreal.DatasmithDeltaGenImportOptions
¶
- class unreal.DatasmithDeltaGenImportOptions(outer=None, name='None')¶
Bases:
unreal.DatasmithFBXImportOptions
Datasmith Delta Gen Import Options
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithDeltaGenTranslator
File: DatasmithDeltaGenImportOptions.h
Editor Properties: (see get_editor_property/set_editor_property)
import_pos
(bool): [Read-Write] import POS filesimport_tml
(bool): [Read-Write] import TML filesimport_var
(bool): [Read-Write] import VAR filespos_path
(FilePath): [Read-Write] Path to the *.pos file. By default it will search for a *.pos file in the same folder as the FBX file, with the same base filename as itremove_invisible_nodes
(bool): [Read-Write] Don’t keep nodes that marked invisible in FBX(an din the original scene), except switch variantsshadow_texture_mode
(ShadowTextureMode): [Read-Write] How to handle shadow texturessimplify_node_hierarchy
(bool): [Read-Write] Collapse nodes that have identity transform, have no mesh and not used in animation/variants/switchestexture_dirs
(Array(DirectoryPath)): [Read-Write] Where to look for texturestml_path
(FilePath): [Read-Write] Path to the *.tml file. By default it will search for a *.tml file in the same folder as the FBX file, with the same base filename as itvar_path
(FilePath): [Read-Write] Path to the *.var file. By default it will search for a *.var file in the same folder as the FBX file, with the same base filename as it
- property pos_path¶
[Read-Write] Path to the *.pos file. By default it will search for a *.pos file in the same folder as the FBX file, with the same base filename as it
- Type
(FilePath)
- property remove_invisible_nodes¶
[Read-Write] Don’t keep nodes that marked invisible in FBX(an din the original scene), except switch variants
- Type
(bool)
- property shadow_texture_mode¶
[Read-Write] How to handle shadow textures
- Type
- property simplify_node_hierarchy¶
[Read-Write] Collapse nodes that have identity transform, have no mesh and not used in animation/variants/switches
- Type
(bool)