unreal.DataflowVariable¶
- class unreal.DataflowVariable(variable_name: Name = 'None', type: PropertyBagPropertyType = 0, container_type: PropertyBagContainerType = Ellipsis, value: str = '')¶
Bases:
StructBaseDataflow Variable
C++ Source:
Module: DataflowEngine
File: DataflowBlueprintLibrary.h
Editor Properties: (see get_editor_property/set_editor_property)
container_type(PropertyBagContainerType): [Read-Write]type(PropertyBagPropertyType): [Read-Write]value(str): [Read-Write]variable_name(Name): [Read-Write]
- property container_type: PropertyBagContainerType¶
[Read-Write]
- Type:
- property type: PropertyBagPropertyType¶
[Read-Write]
- Type: