unreal.DataflowVariable

class unreal.DataflowVariable(variable_name: Name = 'None', type: PropertyBagPropertyType = 0, container_type: PropertyBagContainerType = Ellipsis, value: str = '')

Bases: StructBase

Dataflow Variable

C++ Source:

  • Module: DataflowEngine

  • File: DataflowBlueprintLibrary.h

Editor Properties: (see get_editor_property/set_editor_property)

  • container_type (PropertyBagContainerType): [Read-Write]

  • type (PropertyBagPropertyType): [Read-Write]

  • value (str): [Read-Write]

  • variable_name (Name): [Read-Write]

property container_type: PropertyBagContainerType

[Read-Write]

Type:

(PropertyBagContainerType)

property type: PropertyBagPropertyType

[Read-Write]

Type:

(PropertyBagPropertyType)

property value: str

[Read-Write]

Type:

(str)

property variable_name: Name

[Read-Write]

Type:

(Name)