unreal.DataLinkNode¶
- class unreal.DataLinkNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectBase class for nodes in a data link graph, that handles the logic of the node. The instance data of the node can be gotten through the FDataLinkExecutor. Each node consists of an Input struct, and an Output struct. A data link node can be connected to another so long as the output struct of one is compatible with the input struct of the other.
C++ Source:
Plugin: DataLink
Module: DataLink
File: DataLinkNode.h