unreal.DataLinkEdOutputNode

class unreal.DataLinkEdOutputNode(outer: Object | None = None, name: Name | str = 'None')

Bases: DataLinkEdNode

A ‘cosmetic’ output node. This is considered cosmetic because it does not get compiled in and is used only to iterate through the nodes that should be considered for compilation.

C++ Source:

  • Plugin: DataLink

  • Module: DataLinkEdGraph

  • File: DataLinkEdOutputNode.h

Editor Properties: (see get_editor_property/set_editor_property)

  • error_msg (str): [Read-Write] Error/Warning description

  • template_node (DataLinkNode): [Read-Only] Underlying Data Link Node this Editor Node represents