unreal.DataLinkEdOutputNode¶
- class unreal.DataLinkEdOutputNode(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
DataLinkEdNodeA ‘cosmetic’ output node. This is considered cosmetic because it does not get compiled in and is used only to iterate through the nodes that should be considered for compilation.
C++ Source:
Plugin: DataLink
Module: DataLinkEdGraph
File: DataLinkEdOutputNode.h
Editor Properties: (see get_editor_property/set_editor_property)
error_msg(str): [Read-Write] Error/Warning descriptiontemplate_node(DataLinkNode): [Read-Only] Underlying Data Link Node this Editor Node represents