unreal.DNAImporterLibrary¶
- class unreal.DNAImporterLibrary(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
BlueprintFunctionLibraryDNAImporter Library
C++ Source:
Plugin: RigLogic
Module: RigLogicEditor
File: DNAImporterLibrary.h
- classmethod import_and_attach_dna(file_name, mesh, replace_existing) None¶
Import a DNA file onto the specified mesh asset.
- Parameters:
file_name (str)
mesh (SkeletalMesh)
replace_existing (bool)