unreal.DNAAssetUserData

class unreal.DNAAssetUserData(outer: Object | None = None, name: Name | str = 'None')

Bases: AssetUserData

MetaHuman DNA Data

C++ Source:

  • Plugin: RigLogic

  • Module: RigLogicModule

  • File: DNAAssetUserData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dna_asset (DNA): [Read-Write]

property dna_asset: DNA

[Read-Only]

Type:

(DNA)