unreal.DMXPixelMappingLuminanceType_RGBCMY

class unreal.DMXPixelMappingLuminanceType_RGBCMY

Bases: EnumBase

Defines how the luminance channel (typically Dimmer) is generated

C++ Source:

  • Plugin: DMXPixelMapping

  • Module: DMXPixelMappingRuntime

  • File: DMXPixelMappingColorSpace_RGBCMY.h

CONSTANT: DMXPixelMappingLuminanceType_RGBCMY = Ellipsis

1

FROM_ALPHA: DMXPixelMappingLuminanceType_RGBCMY = Ellipsis

2

FROM_COLOR: DMXPixelMappingLuminanceType_RGBCMY = Ellipsis

0

NONE: DMXPixelMappingLuminanceType_RGBCMY = Ellipsis

3