unreal.DMXPixelMappingLuminanceType_RGBCMY¶
- class unreal.DMXPixelMappingLuminanceType_RGBCMY¶
Bases:
EnumBaseDefines how the luminance channel (typically Dimmer) is generated
C++ Source:
Plugin: DMXPixelMapping
Module: DMXPixelMappingRuntime
File: DMXPixelMappingColorSpace_RGBCMY.h
- CONSTANT: DMXPixelMappingLuminanceType_RGBCMY = Ellipsis¶
1
- FROM_ALPHA: DMXPixelMappingLuminanceType_RGBCMY = Ellipsis¶
2
- FROM_COLOR: DMXPixelMappingLuminanceType_RGBCMY = Ellipsis¶
0
- NONE: DMXPixelMappingLuminanceType_RGBCMY = Ellipsis¶
3